AR app using Maya3D, Vuforia and Unity to show proposed orbital pathways for satellites. This simple app lets the user swap between different orbit types, such as a visualization of a satellite traveling to orbit the moon, and unsual orbits around non-spherical bodies like asteroids.
One challenge of this project was interpreting the 3D data, which was stored in an Avizo3D project, which I had never used before. I poked around the software long enough to find a way to download the 3D position unit iteration data into a .csv file. Then I wrote a MEL script in Maya that loaded the .csv file into 3D locators in the Maya scene. From there, I extrapolated a cube from the start point over, to the last point in the dataset, creating a curved surface when viewed holistically.
Then I modeled and animated a satellite along this projected pathway, exported the animation as a .fbx into Unity. From there I built a simple user interface to rotate the model and swap between different orbits. The final deployement used a custom tracking surface with Purdue's colors and the Envision Center logo, to display the orbits. This project was built and deployed for Android.